National Dex Monotype Green Tea (QC:2/2) (GP:0/1)

Neko

When you live for love, how precious life can be
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[SET]
Sinistcha @ Heavy-Duty Boots
name: Calm Mind (Ghost)
Ability: Heatproof
EVs: 252 HP / 160 Def / 96 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Matcha Gotcha
- Shadow Ball / Hex
- Substitute

[SET COMMENTS]
Sinistcha is the most physically defensive Ground-resistant Pokemon Ghost teams have access to, which is useful for dealing with Excadrill and Mega Swampert. It also pressures Grass-neutral Pokemon like Clodsire and Toxapex on Water and Ground teams with ease. Matcha Gotcha improves Sinistcha's longevity and lets it fish for burns against the aforementioned Pokemon neutral to Grass as well as common switch-ins like Celesteela and Alolan Muk. Substitute lets Sinistcha avoid status from Toxapex and gives it more turns to threaten a burn on would-be checks like Iron Hands and Mega Lopunny and chip down answers like Choice Specs Zapdos. Shadow Ball is usually preferred for its consistent damage output without relying on burns, but Hex lets Sinistcha further pressure opposing threats after they are burned. 96 Speed EVs let Sinistcha outspeed Adamant Azumarill, while the remaining EVs are poured into maximizing its bulk to weather Choice Band Excadrill, Ogerpon-W, and Mega Swampert better. Physical setup sweepers like Mimikyu and Ceruledge form a decent wallbreaking core with Sinistcha, dealing with special walls like Hisuian Goodra and Alolan Muk, while Sinistcha obliterates physical walls like Hippowdon and Great Tusk. Gholdengo loves Sinistcha's ability to remove Ground-types and in turn is able to wear down or remove Alolan Muk and Mantine, deal with prominent Knock Off users like Meowscarada if using a Z-Crystal, and take on Flying-types like Mega Aerodactyl and Articuno for it. Mega Sableye also absorbs Knock Off and can wear down opposing teams for Sinistcha with its ability to spread status and remove items.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/neko.542526/
Quality checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/elvira.635656/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/
 
Last edited:

CaptainDaimyo

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AMGPing this (hi autumn feel free to have a look, i took a look at your comments so far)
Sinistcha is the most physically defensive Ground-type resist Ground-resistant Pokemon Ghost teams have access to that is able to deal with Water and Ground team's neutralities in Clodsire and Toxapex with ease. Matcha Gotcha improves Sinistcha's longevity and lets it fish for burns against the aforementioned neutralities as well as and common swap-ins like Celesteela and Alolan Muk. Substitute lets Sinistcha avoid status from Toxapex and lets Sinistcha it threaten a burn on would-be checks like Iron Hands and Mega Lopunny or chip down answers like such as (changed to avoid repetitiveness of 'like') Choice Specs Zapdos. Shadow Ball is usually preferred for its consistent damage output without relying on burns, but Hex lets Sinistcha further pressure opposing threats after they are burnt. 96 Speed EVs lets let Sinistcha outspeed Adamant Azumarill (rc) while the remaining EVs are poured into maximizing its bulk to weather Choice Band Excadrill, Ogerpon-W, and Mega Swampert better. Physical setup sweepers like Mimikyu and Ceruledge form a decent wallbreaking core with Sinistcha, dealing and deal (rc, changed for parallelism) with special walls like Hisuian Goodra and Alolan Muk while Sinistcha obliterates physical walls like Hippowdon and Great Tusk. Gholdengo loves Sinistcha's ability to remove Ground-types (rc) and in turn is able to wears down or removes Alolan Muk and Mantine, deals with prominent Knock Off users like Meowscarada if using a Z-crystal, and takes on Flying-types like Mega Aerodactyl and Articuno for it. Mega Sableye also absorbs Knock Off (rc) and can wear down opposing teams for Sinistcha with its ability to spread status and knock off items.
 

autumn

only i will remain
is a Site Content Manageris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Top Contributoris a Dedicated Tournament Hostis a Social Media Contributor Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnusis a Battle Simulator Moderator Alumnus
C&C Leader
1/1 GP Team done
[SET]
Sinistcha @ Heavy-Duty Boots
name: Calm Mind (Ghost)
Ability: Heatproof
EVs: 252 HP / 160 Def / 96 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Matcha Gotcha
- Shadow Ball / Hex
- Substitute

[SET COMMENTS]
Sinistcha is the most physically defensive Ground-type resist Ground-resistant Pokemon Ghost teams have access to that is able to deal with Water and Ground team's neutralities in Clodsire and Toxapex with ease. (This sentence doesn't really make sense - I'm not sure what you mean by Ghost teams needing to have access to something that beats Pokeon neutral to Grass? Unless you mean Pex/Clod's Ghost neutralities are relevant on those teams, which doesn't really make sense because multiple Pokemon would be neutral to Ghost there. It woud be good to change this into two sentences for the two ideas here 'physically defensive Ground-resistant Pokemon' 'it can pressure Ground and Water teams including Pex/Clod that are neutral to Grass'. Lmk what you change thos to and I'll read over) Matcha Gotcha improves Sinistcha's longevity and lets it fish for burns against the aforementioned neutralities Pokemon neutral to Grass as well as common swap-ins switch-ins like Celesteela and Alolan Muk. Substitute lets Sinistcha avoid status from Toxapex and lets Sinistcha gives it more turns to threaten a burn on would-be checks like Iron Hands and Mega Lopunny or and chip down answers like Choice Specs Zapdos. Shadow Ball is usually preferred for its consistent damage output without relying on burns, but Hex lets Sinistcha further pressure opposing threats after they are burnt burned. 96 Speed lets EVs let Sinistcha outspeed Adamant Azumarill, while the remaining EVs are poured into maximizing its bulk to weather Choice Band Excadrill, Ogerpon-W, and Mega Swampert better. Physical setup sweepers like Mimikyu and Ceruledge form a decent wallbreaking core with Sinistcha, dealing with special walls like Hisuian Goodra and Alolan Muk, (AC) while Sinistcha obliterates physical walls like Hippowdon and Great Tusk. Gholdengo loves Sinistcha's ability to remove Ground-types (RC) and in turn is able to wear down or remove Alolan Muk and Mantine, deal with prominent Knock Off users like Meowscarada if using a Z-crystal Z-Crystal, and take on Flying-types like Mega Aerodactyl and Articuno for it. Mega Sableye also absorbs Knock Off (RC) and can wear down opposing teams for Sinistcha with its ability to spread status and knock off remove items.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/neko.542526/
Quality checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/elvira.635656/
Grammar checked by:
GP1 URL

implemented it meow, are my additions ok? :chien-pao:
 
Last edited by a moderator:

autumn

only i will remain
is a Site Content Manageris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Top Contributoris a Dedicated Tournament Hostis a Social Media Contributor Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnusis a Battle Simulator Moderator Alumnus
C&C Leader
Sinistcha is the most physically defensive Ground-resistant Pokemon Ghost teams have access to, (AC) which is useful for dealing against with Excadrill and Mega Swampert. It also pressures Grass-neutral Pokemon like Clodsire and Toxapex in on Water and Ground teams with ease.
1/1

thankie >:3
 

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